Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Join a social movement. |
1 |
22 |
Graduated. Gain an rival who is upset that Kurmau left the community. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Kurmau faith is shaken. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
28 |
Kurmau come into conflict with a splinter group Kurmau's own religion which maintains Kurmau's version is the wrong one. Gain 2 Rivals. |
4 |
28 |
Became a Scout (Courier). |
4 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
32 |
Drafted into Law Enforcement |
5 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
36 |
Failed to qualify for Corporate (Citizen). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
38 |
Go undercover to investigate an enemy. |
7 |
38 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
44 |
Established a network of contacts. Gain 3 contacts. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
45 |
Kurmau went above and beyond the call of duty. |
9 |
48 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
48 |
Continued as Agent (Law Enforcement). |
10 |
49 |
Rewarded for a successful mission. |
10 |
52 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Agent (Law Enforcement). |
11 |
55 |
Kurmau went above and beyond the call of duty. |
11 |
56 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Agent (Law Enforcement). |
12 |
60 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Returned to Believer (Holy Warrior). |
13 |
62 |
Moved to a new world. |
13 |
64 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Believer (Holy Warrior). |
14 |
66 |
Kurmau is sent to a new community or parish to preach The Word among the poor. |
14 |
68 |
Forced to continue current assignment. |
14 |
68 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |