Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
A police detective or rival criminal forces Lexie Moore to flee and vows to hunt Lexie Moore down. Gain an Enemy. |
2 |
19 |
Became a Scout (Explorer). |
2 |
20 |
Lexie Moore's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lexie Moore fail to help. Gain an Enemy. |
2 |
20 |
Lexie Moore inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
26 |
Lexie Moore's ship is damaged, and Lexie Moore have to hitch-hike Lexie Moore's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 6 Contacts. Gain 2 Enemies. |
4 |
26 |
Failed to qualify for Physician (Scholar). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Lexie Moore easily defeat. |
4 |
29 |
Gain Enemy if Lexie Moore don't already have one. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Severely injured. Owe 20,000 for medical bills. |
5 |
31 |
Gain Enemy if Lexie Moore don't already have one. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
40 |
Lost eye or limb. Owe 1,250 for medical bills. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Voluntarily left Star Marine |
8 |
42 |
Retired. |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Good fortune. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |