Retired Scout Lexie Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 68 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 8 (0)111668
Self-Giving, Upset
 
Skills
Animals 0
Athletics 0
Deception 0
Diplomat 1
Drive 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey01
Scout Explorer Scout12
Drifter Wanderer 03
Marine Star Marine Marine01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Fred Lynch Enemy 0 4 2 3 Happrhani (M/21)
Fred Lynch is in desperate trouble and could use the character’s help.
Vira Risewell Enemy 0 1 0 2 Tapazmal (F/71)
Guss Howell Rival 1 2 2 1 Libert (M/29)
Shelton McDonald Contact 2 0 4 0 Geonee (M/50)
Elma Boyd Contact 1 1 2 1 Libert (F/43)
Hedwig Howard Contact 4 0 1 1 Libert (F/20)
Relationship becomes more moderate.
Annette Garza Contact 0 1 0 0 Halka (F/83)
Annette Garza loses some of their power base.
Clyde Hill Contact 3 1 2 5 Iltharan (M/26)
reconciliation.
Arizona Bates Contact 1 1 0 2 Azhanti (F/23)
Early Gibson Enemy 0 2 2 1 Libert (M/59)
Early Gibson loses some of their power base.
Watson Blakely Enemy 0 3 0 5 Florian (M/48)
Watson Blakely’s relationships have begun to affect the character.
Dorothea Gutierrez Contact 2 1 4 2 Traltar (F/32)
Knungvun Llarrarrggourrfog Aenkaekanggae Ally 1 0 0 1 Vargr, Imperium (F/70)
Verne Richards Rival 1 1 1 4 Dynchia, Imperium (M/26)
 
Term Age History
1 18 Became a Rogue (Pirate) with the new title Lackey.
1 19 A police detective or rival criminal forces Lexie Moore to flee and vows to hunt Lexie Moore down. Gain an Enemy.
2 19 Became a Scout (Explorer).
2 20 Lexie Moore's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lexie Moore fail to help. Gain an Enemy.
2 20 Lexie Moore inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 23 Forced to continue current assignment.
2 23 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 23 Continued as Scout (Explorer).
3 26 Lexie Moore's ship is damaged, and Lexie Moore have to hitch-hike Lexie Moore's way back across the stars to the nearest scout base.
3 26 Gain 6 Contacts. Gain 2 Enemies.
4 26 Failed to qualify for Physician (Scholar).
4 26 Became a Drifter (Wanderer).
4 29 Attacked by enemies that Lexie Moore easily defeat.
4 29 Gain Enemy if Lexie Moore don't already have one.
5 30 Continued as Drifter (Wanderer).
5 31 Attacked by enemies and injured.
5 31 Severely injured. Owe 20,000 for medical bills.
5 31 Gain Enemy if Lexie Moore don't already have one.
6 34 Continued as Drifter (Wanderer).
6 38 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 38 Failed to qualify for Broker (Merchant).
7 38 Submitted to the draft.
7 38 Became a Marine (Star Marine) with the new title Marine.
7 40 Lost eye or limb. Owe 1,250 for medical bills.
8 42 Aging Crisis. Owe 40,000 for medical bills.
8 42 Retired at age 42.
8 42 Voluntarily left Star Marine
8 42 Retired.
8 44 Betrayal. Convert an Ally into a Rival or Enemy.
9 46 Aging Crisis. Owe 40,000 for medical bills.
9 50 Good fortune.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 54 Gained a contact.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 56 Betrayal. Convert an Ally into a Rival or Enemy.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 59 Betrayal. Convert an Ally into a Rival or Enemy.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 66 Aging Crisis. Owe 40,000 for medical bills.
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