Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Psychologically damaged by Lissie Prescott's time in the scouts. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Lissie Prescott's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Surrounded and outnumbered by the enemy, Lissie Prescott hold out until relief arrives. |
5 |
30 |
Continued as Army (Cavalry). |
5 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Failed to qualify for Physician (Scholar). |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
35 |
A new romantic starts. Gain an Ally. |
7 |
38 |
Forced to muster out. |
8 |
38 |
Returned to Drifter (Scavenger). |
8 |
39 |
Lissie Prescott run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
39 |
Returned to Believer (Missionary/Humanitarian). |
9 |
43 |
Opponents of Lissie Prescott's belief system ambush Lissie Prescott. |
9 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Retired. |
10 |
44 |
Birth or Death involving a family member or close friend. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Gained a contact. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Birth or Death involving a family member or close friend. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Spend time with an alien race. Gain a contact. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |