Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Moved to a new world. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Opponents of Lonnie Wilson's belief system ambush Lonnie Wilson. |
5 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Citizen (Corporate). |
6 |
38 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Citizen (Corporate) rank 1. |
7 |
40 |
Voluntarily left Corporate |
7 |
40 |
Failed to qualify for Courier (Scout). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
8 |
41 |
Became a Drifter (Wanderer). |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
48 |
Lonnie Wilson do not know what happened to Lonnie Wilson. There is a gap in Lonnie Wilson's memory. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Returned to Believer (Missionary/Humanitarian). |
10 |
52 |
Lonnie Wilson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Lonnie Wilson's faith. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Lonnie Wilson secretly provide religious rites for a dying leader or noble, although they do not share Lonnie Wilson's faith. Gain an Ally in the family and a Rival who disagrees with Lonnie Wilson's choice. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Lonnie Wilson come into conflict with a splinter group Lonnie Wilson's own religion which maintains Lonnie Wilson's version is the wrong one. Gain 1 Rivals. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |