Retired Second Claw Lou Carter  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 68 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2)111182
Wide-set eyes
 
Skills
Astrogation 0
Athletics 0
Deception 1
Diplomat 1
Drive 0
Gun Combat 0
Gunner (Turret) 3
Mechanic 1
Melee 0
Pilot 0
Profession (Spacer) 0
Stealth 3
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 02
Soulhunter Commando Second Claw23
Entertainer Artist 01
Drifter Scavenger 01
Entertainer Performer 01
Drifter Wanderer 12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Sanford McNab Ally 4 0 4 0 Azhanti (M/43)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Serve as the courier for an important message from the Imperium.
2 22 Continued as Scout (Courier).
2 23 When dealing with an alien race, Lou Carter botch an opportunity to gather extra intelligence about them.
2 23 Psychologically damaged by Lou Carter's time in the scouts.
3 26 Voluntarily left Courier
3 26 Became a Soulhunter (Commando) with the new title Least Claw.
3 29 Given advanced training in a specialist field.
3 30 Attempt at commissioned failed.
3 30 Promoted to Soulhunter (Commando) rank 1 with the new title Third Claw.
4 30 Continued as Soulhunter (Commando).
4 31 Trapped behind enemy lines.
4 34 Promoted to Soulhunter (Commando) rank 2 with the new title Second Claw.
5 34 Continued as Soulhunter (Commando).
5 35 Lou Carter is blamed for an accident which causes the death of several crew members. Guilt drives Lou Carter to exile.
6 35 Became a Entertainer (Artist).
6 37 Lou Carter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7 37 Became a Drifter (Scavenger).
7 41 Betrayed by a friend. One of Lou Carter's Contacts or Allies betrays Lou Carter, ending Lou Carter's career. That Contact or Ally becomes a Rival or Enemy.
8 41 Switched to Entertainer (Performer).
8 42 Nearly killed. Owe 6,250 for medical bills.
9 42 Switched to Drifter (Wanderer).
9 46 A new romantic starts. Gain an Ally.
9 46 Promoted to Drifter (Wanderer) rank 1.
10 46 Continued as Drifter (Wanderer).
10 50 Severely injured. Fully recovered. Owe 10,000 for medical bills.
11 50 Aging Crisis. Owe 10,000 for medical bills.
11 50 Retired at age 50.
11 50 Retired.
11 53 Good fortune.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 61 Moved to a new world.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 63 Birth or Death involving a family member or close friend.
15 66 Aging Crisis. Owe 60,000 for medical bills.
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