Retired Project Leader Lutie Elliott  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 68 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 9 (1)111889
Strong, Nurturing
 
Skills
Admin 1
Advocate 1
Animals 0
Art (Performing/Performer) 1
Athletics 0
Carouse 1
Deception 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Flyer 0
Gambler 2
Gun Combat (Archaic) 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 1
Medic 2
Persuade 1
Pilot (Spacecraft) 1
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/History) 1
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Merchant Free Trader 01
Citizen Corporate Manager22
Drifter Barbarian 01
Citizen Worker Technician24
Believer Missionary/Humanitarian Project Leader34
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Luna Damyon Enemy 0 1 0 2 Azhanti (F/17)
Harriett Enright Ally 1 0 3 0 Kedepu (F/77)
Harriett Enright is diminished in both power and influence.
Maude Porter Rival 0 2 0 1 Happrhani (F/86)
Jamie Duncan Enemy 0 5 2 3 Happrhani (M/65)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 19 A job goes wrong, forcing Lutie Elliott to flee off-planet.
2 19 Became a Merchant (Free Trader).
2 22 A sudden war destroys Lutie Elliott's trade routes and contacts, forcing Lutie Elliott to flee that region of space.
2 22 Gain rebels as Enemy
3 22 Became a Citizen (Corporate).
3 25 Lutie Elliott's business expands, Lutie Elliott's corporation grows, or the colony thrives.
3 26 Promoted to Citizen (Corporate) rank 1.
4 26 Continued as Citizen (Corporate).
4 29 Lutie Elliott learn something Lutie Elliott should not have – a corporate secret, a political scandal – which Lutie Elliott can profit from illegally.
4 30 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 30 Voluntarily left Corporate
5 30 Failed to qualify for Performer (Entertainer).
5 30 Became a Drifter (Barbarian).
5 34 Injured. Fully recovered. Owe 2,500 for medical bills.
6 34 Switched to Citizen (Worker).
6 38 Advanced training in a specialist field.
7 38 Continued as Citizen (Worker).
7 42 Birth or Death involving a family member or close friend.
7 42 Promoted to Citizen (Worker) rank 1.
8 42 Continued as Citizen (Worker).
8 44 Lutie Elliott's business expands, Lutie Elliott's corporation grows, or the colony thrives.
8 46 Promoted to Citizen (Worker) rank 2 with the new title Technician.
9 46 Continued as Citizen (Worker).
9 49 Lutie Elliott's business expands, Lutie Elliott's corporation grows, or the colony thrives.
9 50 Forced to muster out.
10 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 51 Lutie Elliott is sent to a new community or parish to preach The Word among the poor.
10 54 Forced to continue current assignment.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Believer (Missionary/Humanitarian).
11 57 Lutie Elliott retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 58 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 62 Lutie Elliott secretly provide religious rites for a dying leader or noble, although they do not share Lutie Elliott's faith. Gain an Ally in the family and a Rival who disagrees with Lutie Elliott's choice.
12 62 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Continued as Believer (Missionary/Humanitarian).
13 63 Lutie Elliott aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 63 Retired.
14 65 Moved to a new world.
15 67 Aging Crisis. Owe 20,000 for medical bills.
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