Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
A job goes wrong, forcing Lutie Elliott to flee off-planet. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
22 |
A sudden war destroys Lutie Elliott's trade routes and contacts, forcing Lutie Elliott to flee that region of space. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Became a Citizen (Corporate). |
3 |
25 |
Lutie Elliott's business expands, Lutie Elliott's corporation grows, or the colony thrives. |
3 |
26 |
Promoted to Citizen (Corporate) rank 1. |
4 |
26 |
Continued as Citizen (Corporate). |
4 |
29 |
Lutie Elliott learn something Lutie Elliott should not have – a corporate secret, a political scandal – which Lutie Elliott can profit from illegally. |
4 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
30 |
Voluntarily left Corporate |
5 |
30 |
Failed to qualify for Performer (Entertainer). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Switched to Citizen (Worker). |
6 |
38 |
Advanced training in a specialist field. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
42 |
Birth or Death involving a family member or close friend. |
7 |
42 |
Promoted to Citizen (Worker) rank 1. |
8 |
42 |
Continued as Citizen (Worker). |
8 |
44 |
Lutie Elliott's business expands, Lutie Elliott's corporation grows, or the colony thrives. |
8 |
46 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
46 |
Continued as Citizen (Worker). |
9 |
49 |
Lutie Elliott's business expands, Lutie Elliott's corporation grows, or the colony thrives. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Lutie Elliott is sent to a new community or parish to preach The Word among the poor. |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
57 |
Lutie Elliott retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Lutie Elliott secretly provide religious rites for a dying leader or noble, although they do not share Lutie Elliott's faith. Gain an Ally in the family and a Rival who disagrees with Lutie Elliott's choice. |
12 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Lutie Elliott aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Retired. |
14 |
65 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |