Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Nearly killed. |
3 |
26 |
Failed to qualify for Performer (Entertainer). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
35 |
Attempted a risky adventure and was wildly successful. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Find an Alien Artifact. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
50 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
50 |
Failed to qualify for Broker (Merchant). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Scout (Surveyor). |
9 |
52 |
Lost eye or limb. Owe 2,500 for medical bills. |
10 |
52 |
Became a Merchant (Free Trader). |
10 |
55 |
Make an unexpected connection outside May Simpson's normal circles. Gain a Contact. |
10 |
56 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Free Trader). |
11 |
60 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired. |
12 |
62 |
Good fortune. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |