Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Scout (Explorer). |
2 |
30 |
Spend several years jumping from world to world in Mayme Lewis's scout ship. |
3 |
30 |
Continued as Scout (Explorer). |
3 |
34 |
Good fortune |
3 |
34 |
Forced to muster out. |
4 |
34 |
Became a Merchant (Free Trader). |
4 |
35 |
Embroiled in legal trouble. |
5 |
38 |
Continued as Merchant (Free Trader). |
5 |
40 |
A good deal ensures Mayme Lewis is living the high life for a few years. |
5 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
42 |
Continued as Merchant (Free Trader). |
6 |
43 |
Embroiled in legal trouble. |
6 |
46 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
46 |
Continued as Merchant (Free Trader). |
7 |
47 |
A good deal ensures Mayme Lewis is living the high life for a few years. |
8 |
50 |
Continued as Merchant (Free Trader). |
8 |
54 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
54 |
Continued as Merchant (Free Trader). |
9 |
55 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
58 |
Promoted to Merchant (Free Trader) rank 4. |
10 |
58 |
Continued as Merchant (Free Trader). |
10 |
60 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
62 |
Promoted to Merchant (Free Trader) rank 5. |
11 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
62 |
Retired at age 62. |
11 |
62 |
Continued as Merchant (Free Trader). |
11 |
65 |
Severely injured. Owe 3,750 for medical bills. |
12 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |