Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Mellie Brew is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Broker (Merchant). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Mellie Brew's Contacts or Allies betrays Mellie Brew, ending Mellie Brew's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Mellie Brew come into conflict with a splinter group Mellie Brew's own religion which maintains Mellie Brew's version is the wrong one. Gain 3 Rivals. |
7 |
38 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
41 |
Become deeply involved in politics on Mellie Brew's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
42 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Switched to Noble (Dilettante) with previous rank. |
8 |
46 |
time as a ruler or playboy gives Mellie Brew a wide range of experiences. |
8 |
46 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Returned to Noble (Diplomat). |
9 |
48 |
Become deeply involved in politics on Mellie Brew's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
50 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Noble (Diplomat). |
10 |
54 |
Mellie Brew make an alliance with a powerful and charismatic noble, who becomes an Ally. |
10 |
54 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Failed to qualify for Dilettante (Noble). |
11 |
54 |
Continued as Noble (Diplomat). |
11 |
55 |
Gained a contact. |
11 |
58 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Continued as Noble (Diplomat). |
12 |
62 |
Birth or Death involving a family member or close friend. |
12 |
62 |
Promoted to Noble (Diplomat) rank 5 with the new title Minister. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Noble (Diplomat). |
13 |
63 |
An assassin attempts to end Mellie Brew's life. |
13 |
63 |
Lost eye or limb. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
65 |
Mellie Brew is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
67 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |