Retired 3rd Officer Mittie Hughes  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 68 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 4 (-1)111854
Unaware of own limitations, ADHD
 
Skills
Animals 0
Athletics 0
Broker 1
Carouse 0
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Jack-of-All-Trades 1
Language 0
Mechanic 2
Persuade 1
Recon 1
Steward 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Merchant Merchant Marine 3rd Officer36
Drifter Wanderer 03
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Arther Nevil Ally 1 0 3 1 Trexen (M/31)
Kenzi Parlow Enemy 1 4 0 0 Ziadd (F/44)
Relationship becomes more intense. Rival becomes an enemy.
Kenzi Parlow is missing under suspicious circumstances.
Kenzi Parlow is diminished in both power and influence.
Kenzi Parlow's influence is diminished.
Ola Bowditch Ally 0 0 0 3 Libert (F/23)
Merle Hawdon Ally 2 0 1 0 Libert (F/66)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 A revolution, attack or other unusual event throws Mittie Hughes's life into chaos, forcing Mittie Hughes to leave the planet.
2 21 Failed to qualify for Army Academy (Military Academy).
2 21 Submitted to the draft.
2 21 Became a Merchant (Merchant Marine) with the new title Crewman.
3 25 Continued as Merchant (Merchant Marine).
3 28 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 29 Continued as Merchant (Merchant Marine).
4 31 Given advanced training in a specialist field
4 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 33 Continued as Merchant (Merchant Marine).
5 36 A good deal ensures Mittie Hughes is living the high life for a few years.
5 37 Forced to continue current assignment.
5 37 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 37 Continued as Merchant (Merchant Marine).
6 39 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 41 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 41 Continued as Merchant (Merchant Marine).
7 43 Given advanced training in a specialist field
7 45 Forced to muster out.
8 45 Failed to qualify for Corporate (Citizen).
8 45 Became a Drifter (Wanderer).
9 49 Continued as Drifter (Wanderer).
9 52 Attacked by enemies and injured.
9 52 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 52 Gain Enemy if Mittie Hughes don't already have one.
10 53 Aging Crisis. Owe 10,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Drifter (Wanderer).
10 54 Mittie Hughes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 54 Retired.
11 56 A new romantic starts. Gain an Ally.
12 60 Accused of a crime.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 30,000 for medical bills.
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