Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Failed to qualify for Scientist (Scholar). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Lost eye or limb. Fully recovered. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
26 |
Continued as Merchant (Free Trader). |
4 |
28 |
Embroiled in legal trouble. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
33 |
Make an unexpected connection outside Nova Russell's normal circles. Gain a Contact. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
35 |
A new romantic starts. Gain an Ally. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
42 |
Risk Nova Russell's fortune on a possibility lucrative deal and win. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
43 |
Make an unexpected connection outside Nova Russell's normal circles. Gain a Contact. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired. |
9 |
50 |
Moved to a new world. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |