Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
2 |
20 |
Became a Scholar (Physician). |
2 |
23 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Scholar (Physician). |
3 |
27 |
Sallie Skidd's work is sabotaged by unknown parties. Sallie Skidd start again from scratch. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
31 |
A disaster leaves several injured, and others blame Sallie Skidd, forcing Sallie Skidd to leave Sallie Skidd's career. Gain a Rival. |
4 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attacked by enemies that Sallie Skidd easily defeat. |
6 |
39 |
Gain Enemy if Sallie Skidd don't already have one. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Gain Enemy if Sallie Skidd don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
43 |
Continued as Drifter (Scavenger). |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
Attempted a risky adventure and was wildly successful. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
53 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
57 |
Birth or Death involving a family member or close friend. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |