Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Sherri Riley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
During a battle, defeat or victory depends on Sherri Riley's actions. The ship suffers severe damage and Sherri Riley is blamed for the disaster. Sherri Riley is court - martialled and discharged. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
25 |
Spend time with an alien race. Gain a contact. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
29 |
Works is especially well received and popular, making Sherri Riley a minor celebrity |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
35 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
35 |
Promoted to Entertainer (Performer) rank 1. |
6 |
35 |
Voluntarily left Performer |
6 |
35 |
Became a Scout (Courier). |
6 |
39 |
When dealing with an alien race, Sherri Riley botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Psychologically damaged by Sherri Riley's time in the scouts. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Sherri Riley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sherri Riley fail to help. Gain an Enemy. |
7 |
41 |
Sherri Riley inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
A good deal ensures Sherri Riley is living the high life for a few years. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
A good deal ensures Sherri Riley is living the high life for a few years. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Smuggle illegal items onto a planet. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Sherri Riley's ship or starport is destroyed by criminals. Gain them as an Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Retired at age 64. |
14 |
64 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
14 |
68 |
Opponents of Sherri Riley's belief system ambush Sherri Riley. |
14 |
68 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |