Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Sherry Abberton survey an alien world. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Psychologically damaged by Sherry Abberton's time in the scouts. |
4 |
30 |
Became a Scholar (Physician). |
4 |
31 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
39 |
Cheated in some fashion, advancing Sherry Abberton's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
Gain an Enemy |
6 |
42 |
Promoted to Scholar (Physician) rank 2. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
45 |
Advanced training in a specialist field. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
50 |
Birth or Death involving a family member or close friend. |
8 |
50 |
Promoted to Scholar (Physician) rank 3. |
9 |
50 |
Continued as Scholar (Physician). |
9 |
54 |
Win a prestigious prize for Sherry Abberton's work. |
10 |
54 |
Voluntarily left Physician |
10 |
54 |
Became a Merchant (Broker). |
10 |
56 |
A good deal ensures Sherry Abberton is living the high life for a few years. |
11 |
58 |
Continued as Merchant (Broker). |
11 |
62 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
62 |
Promoted to Merchant (Broker) rank 1. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Broker). |
12 |
63 |
Make an unexpected connection outside Sherry Abberton's normal circles. Gain a Contact. |
12 |
66 |
Promoted to Merchant (Broker) rank 2. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |