Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Tammy Johnson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
25 |
Tammy Johnson's business expands, Tammy Johnson's corporation grows, or the colony thrives. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
32 |
Spent time maintaining and using heavy vehicles. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
35 |
Severely injured. Owe 5,000 for medical bills. |
5 |
36 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
37 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Birth or Death involving a family member or close friend. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
A notable academic consults with Tammy Johnson about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Tammy Johnson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Became a Drifter (Barbarian). |
10 |
50 |
Suffer from a life-threatening illness. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Find an Alien Artifact. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |