Retired Combat Leader Velma Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 68 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 5 (-1)111A75
Nit Picker, Disagreeable, Thorough
 
Skills
Admin 1
Art (Creative) 0
Astrogation 0
Athletics (Strength) 1
Carouse 1
Drive 0
Electronics 0
Explosives 1
Gun Combat (Slug) 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Persuade 2
Pilot 0
Profession (Worker/Religion) 1
Profession (Freeloader/Scrounging) 1
Science (Social Sciences/Belief) 1
Streetwise 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman11
Drifter Wanderer 25
Believer Mainstream Believer Lay Preacher24
Believer Holy Warrior Combat Leader22
 
Name Type Affinity Enmity Power Influence Species
Landon Mcandrew Enemy 0 1 1 0 Darmine (M/14)
Johnson Robson Enemy 0 3 1 1 Azhanti (M/38)
Johnson Robson belongs to an uncommon alien species.
Nellie Hernandez Enemy 0 2 4 6 Azhanti (M/47)
Tillman Davis Enemy 0 3 1 1 Azhanti (M/59)
Dominic Baldry Enemy 0 4 5 2 Yilean (M/48)
Wong Owens Enemy 0 3 0 0 Azhanti (M/40)
Wong Owens has life-changing event that creates new responsibilities.
Wong Owens gains in power and influence.
Wong Owens is particularly unusual, such as an artificial intelligence or very alien being.
Wong Owens is diminished in both power and influence.
Soham Armstrong Ally 4 0 0 0 Dynchia (M/62)
Flora Curtis Rival 1 1 3 0 Azhanti (F/35)
Flora Curtis's influence is diminished.
 
Term Age History
1 18 Failed to qualify for Field Researcher (Scholar).
1 18 Became a Drifter (Scavenger).
1 19 Drafted into Merchant Marine
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 Velma Fleming's business or ship thrives.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Voluntarily left Merchant Marine
3 26 Failed to qualify for Explorer (Scout).
3 26 Switched to Drifter (Wanderer).
3 27 Velma Fleming do not know what happened to Velma Fleming. There is a gap in Velma Fleming's memory.
4 27 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 28 Velma Fleming refuse to secretly provide religious rites for a dying leader or noble, because they do not share Velma Fleming's faith.
4 31 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 31 Continued as Believer (Mainstream Believer).
5 34 Velma Fleming is chosen to represent Velma Fleming's faith in a vid show or other highly public forum.
6 35 Continued as Believer (Mainstream Believer).
6 36 Velma Fleming refused an offer of inducements to betray Velma Fleming's faith. Gain 3 enemies.
6 39 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
7 39 Continued as Believer (Mainstream Believer).
7 42 Velma Fleming refused an offer of inducements to betray Velma Fleming's faith. Gain 3 enemies.
7 43 Forced to muster out.
8 43 Failed to qualify for Performer (Entertainer).
8 43 Returned to Drifter (Wanderer).
8 46 Attacked by enemies that Velma Fleming easily defeat.
8 46 Gain Enemy if Velma Fleming don't already have one.
9 47 Voluntarily left Wanderer
9 47 Failed to qualify for Performer (Entertainer).
9 47 Continued as Drifter (Wanderer).
9 51 Injured. Fully recovered. Owe 5,000 for medical bills.
9 51 Promoted to Drifter (Wanderer) rank 1.
10 51 Continued as Drifter (Wanderer).
10 52 Find Ancient Technology.
10 55 Promoted to Drifter (Wanderer) rank 2.
11 55 Continued as Drifter (Wanderer).
11 57 Betrayed by a friend. One of Velma Fleming's Contacts or Allies betrays Velma Fleming, ending Velma Fleming's career. That Contact or Ally becomes a Rival or Enemy.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Retired at age 57.
12 57 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 58 A notable academic consults with Velma Fleming about a publication or documentary he is working on. Gain a Contact in academia.
12 61 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Continued as Believer (Holy Warrior).
13 62 Velma Fleming secretly provide religious rites for a dying leader or noble, although they do not share Velma Fleming's faith. Gain an Ally in the family and a Rival who disagrees with Velma Fleming's choice.
13 65 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
14 65 Aging Crisis. Owe 60,000 for medical bills.
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