Retired Hopeful Vida Shackley  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 68 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 3 (-1)111453
Handsome
 
Skills
Advocate 1
Athletics (Dexterity) 1
Diplomat 0
Drive (Wheel) 1
Electronics (Comms) 0
Engineer (Life Support) 0
Investigate 0
Mechanic 1
Medic 1
Persuade 0
Pilot (Capital Ships) 0
Profession (Hostile Environment/High-G) 1
Profession (Sports/Team Ball Sports) 1
Science (Space Sciences/Astronomy) 1
Science (Social Sciences/Belief) 1
Science (Life Sciences/Psionicology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 01
Scholar Physician 03
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 13
Believer Holy Warrior Hopeful02
Retired 01
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Reginald Magrath Ally 4 0 4 1 Humaniti (M/53)
Lura Corney Contact 1 1 2 1 Humaniti (F/35)
Alf Hooligan Enemy 0 2 5 3 Pirian (M/43)
Alf Hooligan's influence is diminished.
 
Term Age History
1 18 Entered a spacer community.
1 21 Made lifelong friends. Gain 1 Allies.
1 22 Graduated.
2 22 Became a Scholar (Scientist).
2 26 Make a breakthrough in Vida Shackley's field.
3 26 Attempted to change assignments.
3 26 Switched to Scholar (Physician) with previous rank.
3 27 Advanced training in a specialist field.
4 30 Continued as Scholar (Physician).
4 34 Assigned to work on a secret project for a patron or organisation.
5 34 Continued as Scholar (Physician).
5 38 An expedition or voyage goes wrong, leaving Vida Shackley stranded in the wilderness.
6 38 Failed to qualify for Enforcer (Rogue).
6 38 Submitted to the draft.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 41 Make an unexpected connection outside Vida Shackley's normal circles. Gain a Contact.
7 42 Voluntarily left Merchant Marine
7 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 46 Vida Shackley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 46 Became a Drifter (Scavenger).
8 47 Betrayed by a friend. One of Vida Shackley's Contacts or Allies betrays Vida Shackley, ending Vida Shackley's career. That Contact or Ally becomes a Rival or Enemy.
8 50 Promoted to Drifter (Scavenger) rank 1.
9 50 Continued as Drifter (Scavenger).
9 53 Suffer from a life-threatening illness.
10 53 Failed to qualify for Free Trader (Merchant).
10 53 Continued as Drifter (Scavenger).
10 56 Vida Shackley do not know what happened to Vida Shackley. There is a gap in Vida Shackley's memory.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired at age 56.
11 56 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 57 Vida Shackley faith is shaken.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Continued as Believer (Holy Warrior).
12 63 Opponents of Vida Shackley's belief system ambush Vida Shackley.
12 63 Scarred. Fully recovered. Owe 10,000 for medical bills.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Retired.
13 67 Good fortune.
14 67 Aging Crisis. Owe 60,000 for medical bills.
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