Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Vinnie Sim learn something Vinnie Sim should not have – a corporate secret, a political scandal – which Vinnie Sim can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Vinnie Sim's business expands, Vinnie Sim's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Nearly killed. Fully recovered. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
7 |
40 |
Became a Scout (Courier). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
44 |
Continued as Scout (Courier). |
8 |
46 |
When dealing with an alien race, Vinnie Sim botch an opportunity to gather extra intelligence about them. |
8 |
46 |
Vinnie Sim's ship is damaged, and Vinnie Sim have to hitch-hike Vinnie Sim's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 2 Contacts. Gain 1 Enemies. |
8 |
48 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
48 |
Continued as Scout (Courier). |
9 |
49 |
When dealing with an alien race, Vinnie Sim botch an opportunity to gather extra intelligence about them. |
9 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
52 |
Continued as Scout (Courier). |
10 |
54 |
Birth or Death involving a family member or close friend. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Scout (Courier). |
11 |
60 |
Serve as the courier for an important message from the Imperium. |
11 |
60 |
Promoted to Scout (Courier) rank 2. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Attempted to change assignments. |
12 |
60 |
Failed to qualify for Explorer (Scout). |
12 |
60 |
Continued as Scout (Courier). |
12 |
61 |
Psychologically damaged by Vinnie Sim's time in the scouts. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
Vinnie Sim come into conflict with a splinter group Vinnie Sim's own religion which maintains Vinnie Sim's version is the wrong one. Gain 3 Rivals. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Retired. |
14 |
64 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |