Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
A revolution, attack or other unusual event throws Viola Jennings's life into chaos, forcing Viola Jennings to leave the planet. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
2 |
21 |
Viola Jennings's vessel participates in a notable engagement. |
3 |
24 |
Continued as Soulhunter (Soulhunter Flight). |
3 |
26 |
Given advanced training in a specialist field. |
4 |
28 |
Voluntarily left Soulhunter Flight |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Assigned to an urbanised planet torn by war. |
4 |
32 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
32 |
Continued as Army (Cavalry). |
5 |
35 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Viola Jennings's Contacts or Allies betrays Viola Jennings, ending Viola Jennings's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Retired. |
7 |
39 |
Good fortune. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |