Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
20 |
Became a Scholar (Physician). |
2 |
23 |
Win a prestigious prize for Walter Gordon's work. |
3 |
24 |
Continued as Scholar (Physician). |
3 |
25 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
29 |
Win a prestigious prize for Walter Gordon's work. |
5 |
32 |
Continued as Scholar (Field Researcher). |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Established a network of contacts. Gain 3 contacts. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Uncover a major conspiracy against Walter Gordon's employers. |
8 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Walter Gordon's work ends up coming home with Walter Gordon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
51 |
Walter Gordon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
Walter Gordon come into conflict with a splinter group Walter Gordon's own religion which maintains Walter Gordon's version is the wrong one. Gain 3 Rivals. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Retired. |
12 |
53 |
Good fortune. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |