Retired Project Worker Wilma Kinghead  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 68 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 3 (-1)111393
Loves challenge, Sulky, Patient
 
Skills
Athletics 0
Broker 0
Deception 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Persuade 0
Profession (Worker/Religion) 1
Recon 4
Stealth 1
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Army Cavalry Lance Corporal11
Scout Explorer 01
Merchant Free Trader 01
Rogue Thief 23
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Worker15
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 A good deal ensures Wilma Kinghead is living the high life for a few years.
2 22 Continued as Merchant (Merchant Marine).
2 24 A series of bad deals and decisions force Wilma Kinghead into bankruptcy. Wilma Kinghead salvages what Wilma Kinghead can.
3 24 Became a Army (Cavalry) with the new title Private.
3 25 Assigned to a peacekeeping role.
3 28 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
4 28 Voluntarily left Cavalry
4 28 Failed to qualify for Broker (Merchant).
4 28 Submitted to the draft.
4 28 Became a Scout (Explorer).
4 31 Nearly killed. Owe 15,000 for medical bills.
5 31 Switched to Merchant (Free Trader).
5 33 Imperial trade restrictions force Wilma Kinghead out of business.
6 33 Became a Rogue (Thief).
6 35 Involved in a gambling ring.
6 37 Promoted to Rogue (Thief) rank 1.
7 37 Attempted to change assignments.
7 37 Failed to qualify for Enforcer (Rogue).
7 37 Continued as Rogue (Thief).
7 41 Wilma Kinghead spend months in the dangerous criminal underworld.
7 41 Promoted to Rogue (Thief) rank 2.
8 41 Continued as Rogue (Thief).
8 44 Betrayed by a friend. One of Wilma Kinghead's Contacts or Allies betrays Wilma Kinghead, ending Wilma Kinghead's career. That Contact or Ally becomes a Rival or Enemy.
9 44 Became a Drifter (Wanderer).
9 45 Betrayed by a friend. One of Wilma Kinghead's Contacts or Allies betrays Wilma Kinghead, ending Wilma Kinghead's career. That Contact or Ally becomes a Rival or Enemy.
10 45 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 48 Wilma Kinghead retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 49 Forced to continue current assignment.
10 49 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 49 Retired at age 49.
11 49 Continued as Believer (Missionary/Humanitarian).
11 52 A notable academic consults with Wilma Kinghead about a publication or documentary he is working on. Gain a Contact in academia.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 53 Continued as Believer (Missionary/Humanitarian).
12 57 Moved to a new world.
13 57 Aging Crisis. Owe 60,000 for medical bills.
13 57 Continued as Believer (Missionary/Humanitarian).
13 58 Wilma Kinghead faith is shaken.
14 61 Aging Crisis. Owe 30,000 for medical bills.
14 61 Continued as Believer (Missionary/Humanitarian).
14 64 Wilma Kinghead faith is shaken.
15 65 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙