Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Moved to a new world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Bennie Campbell survey an alien world. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Bennie Campbell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bennie Campbell fail to help. Gain an Enemy. |
4 |
33 |
Bennie Campbell's ship is damaged, and Bennie Campbell have to hitch-hike Bennie Campbell's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
34 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Bennie Campbell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
40 |
Bennie Campbell secretly provide religious rites for a dying leader or noble, although they do not share Bennie Campbell's faith. Gain an Ally in the family and a Rival who disagrees with Bennie Campbell's choice. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
A notable academic consults with Bennie Campbell about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
46 |
Continued as Believer (Mainstream Believer). |
8 |
49 |
A notable academic consults with Bennie Campbell about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
50 |
Continued as Believer (Mainstream Believer). |
9 |
52 |
Bennie Campbell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired. |
10 |
53 |
Victim of a crime. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
Spend time with an alien race. Gain a contact. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |