Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Berniece King commit a legendary crime. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A job goes wrong, forcing Berniece King to flee off-planet. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Voluntarily left Law Enforcement |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Encounter a Psionic institute. |
5 |
34 |
Tested for psionic powers |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Drafted into Ground Assault |
7 |
40 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
41 |
A mission goes wrong and Berniece King is stranded behind enemy lines. Ejected from the service. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
42 |
Betrayed by a friend. One of Berniece King's Contacts or Allies betrays Berniece King, ending Berniece King's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Berniece King is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
47 |
Opponents of Berniece King's belief system ambush Berniece King. |
10 |
47 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
50 |
A new romantic starts. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Contact with Government. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |