Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Blanch Dendy's Contacts or Allies betrays Blanch Dendy, ending Blanch Dendy's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Assigned to a planet with a hostile or wild environment. |
2 |
23 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Army (Infantry). |
3 |
27 |
Assigned to an urbanised planet torn by war. |
3 |
27 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
4 |
27 |
Continued as Army (Infantry). |
4 |
28 |
Thrown into a brutal ground war |
4 |
28 |
Injured. Fully recovered. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Army Support (Army). |
5 |
31 |
Continued as Army (Infantry). |
5 |
33 |
Assigned to an urbanised planet torn by war. |
5 |
35 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
6 |
35 |
Continued as Army (Infantry). |
6 |
36 |
Unit is slaughtered in a disastrous battle, for which Blanch Dendy blame Blanch Dendy's commander. Gain commander as Enemy. |
7 |
36 |
Failed to qualify for Colonist (Citizen). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Scout (Courier). |
7 |
40 |
Spend several years jumping from world to world in Blanch Dendy's scout ship. |
7 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Surveyor (Scout). |
8 |
40 |
Continued as Scout (Courier). |
8 |
43 |
Blanch Dendy spend a great deal of time on the fringes of Charted Space. |
8 |
43 |
Gain a contact in an alien race. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Became a Entertainer (Journalist). |
9 |
48 |
Public opinion turns on Blanch Dendy. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |