Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Political upheaval strikes Candice Nisbet's homeworld, and Candice Nisbet is caught up in the revolution. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Voluntarily left Colonist |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Attacked by enemies that Candice Nisbet easily defeat. |
5 |
38 |
Gain Enemy if Candice Nisbet don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Betrayed by a friend. One of Candice Nisbet's Contacts or Allies betrays Candice Nisbet, ending Candice Nisbet's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Candice Nisbet refused an offer of inducements to betray Candice Nisbet's faith. Gain 6 enemies. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Gained a contact. |
9 |
48 |
Voluntarily left Missionary/Humanitarian |
9 |
48 |
Became a Scout (Surveyor). |
9 |
49 |
When dealing with an alien race, Candice Nisbet botch an opportunity to gather extra intelligence about them. |
9 |
49 |
Candice Nisbet's ship is damaged, and Candice Nisbet have to hitch-hike Candice Nisbet's way back across the stars to the nearest scout base. |
9 |
49 |
Gain 1 Contacts. Gain 3 Enemies. |
9 |
52 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
52 |
Attempted to change assignments. |
10 |
52 |
Switched to Scout (Courier) with previous rank. |
10 |
53 |
Candice Nisbet's ship is damaged, and Candice Nisbet have to hitch-hike Candice Nisbet's way back across the stars to the nearest scout base. |
10 |
53 |
Gain 4 Contacts. Gain 1 Enemies. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Returned to Believer (Missionary/Humanitarian). |
11 |
56 |
Candice Nisbet secretly provide religious rites for a dying leader or noble, although they do not share Candice Nisbet's faith. Gain an Ally in the family and a Rival who disagrees with Candice Nisbet's choice. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Opponents of Candice Nisbet's belief system ambush Candice Nisbet. |
12 |
60 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |