Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Clarice Staff's Contacts or Allies betrays Clarice Staff, ending Clarice Staff's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Gained a contact. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Given advanced training in a specialist field |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Clarice Staff's business or ship thrives. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Clarice Staff's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
A good deal ensures Clarice Staff is living the high life for a few years. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 7. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Embroiled in legal trouble. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 8. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Entered Merchant Academy with the Business curriculum. |
10 |
53 |
War breaks out, triggering a mandatory draft. |
10 |
53 |
Fled from the draft. |
10 |
55 |
Dropped out of the merchant academy. |
11 |
55 |
Returned to Drifter (Wanderer). |
11 |
57 |
Spend time with an alien race. Gain a contact. |
11 |
59 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Drifter (Wanderer). |
12 |
63 |
Clarice Staff do not know what happened to Clarice Staff. There is a gap in Clarice Staff's memory. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
66 |
Clarice Staff retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |