Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Clemmie Read's time in the scouts. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Clemmie Read's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Became a Scholar (Physician). |
5 |
34 |
Refused to perform research that goes against Clemmie Read's conscience. |
6 |
34 |
Continued as Scholar (Physician). |
6 |
36 |
Advanced training in a specialist field. |
7 |
38 |
Continued as Scholar (Physician). |
7 |
40 |
Win a prestigious prize for Clemmie Read's work. |
7 |
42 |
Promoted to Scholar (Physician) rank 1. |
8 |
42 |
Voluntarily left Physician |
8 |
42 |
Failed to qualify for Worker (Citizen). |
8 |
42 |
Became a Drifter (Scavenger). |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
54 |
Suffer from a life-threatening illness. |
11 |
54 |
Failed to qualify for Courier (Scout). |
11 |
54 |
Switched to Drifter (Wanderer). |
11 |
57 |
Moved to a new world. |
11 |
58 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Wanderer). |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Drifter (Wanderer). |
13 |
66 |
Drafted into Marine Support |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |