Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Gained a contact. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Merchant (Merchant Marine). |
2 |
23 |
Moved to a new world. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Failed to qualify for Star Marine (Marine). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Amnesia. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
44 |
Birth or Death involving a family member or close friend. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 3. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
47 |
Spend time with an alien race. Gain a contact. |
8 |
49 |
Promoted to Drifter (Scavenger) rank 4. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Voluntarily left Scavenger |
9 |
49 |
Retired. |
9 |
50 |
Birth or Death involving a family member or close friend. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Good fortune. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
Good fortune. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |