Retired 4th Officer Cora Scott  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 69 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 5 (-1)111525
Contented, Treasonous
 
Skills
Admin 2
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 2
Mechanic 1
Melee (Striking) 1
Persuade 0
Pilot 0
Science (Life Sciences) 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout11
Scout Explorer Scout11
Agent Corporate Agent Agent12
Believer Missionary/Humanitarian Project Worker12
Merchant Merchant Marine 4th Officer25
Believer Holy Warrior Hopeful02
Retired 01
 
EducationGraduated
School of Hard Knocks Graduated
 
Name Type Affinity Enmity Power Influence Species
Annette Stanway Enemy 0 4 0 1 Libert (F/51)
Relationship redefined. Ally becomes an enemy.
Beth Andrew Enemy 0 3 0 2 Kargol (F/24)
Edwina Ruth Contact 1 2 0 2 Humaniti (F/59)
Edwina Ruth is diminished in both power and influence.
Malinda Ruiz Contact 1 0 6 2 Libert (F/82)
Forgiveness.
Vickie Stevens Contact 2 0 1 3 Libert (F/52)
Relationship becomes more moderate. Ally becomes a contact.
Myrtice Johnson Enemy 1 3 0 6 Libert (F/68)
Myrtice Johnson is a member of an organisation which holds a generally opposite view of the Traveller.
Relationship redefined. Ally becomes an enemy.
Myrtice Johnson gained influence with the character’s assistance.
Adaline Walsh Rival 1 2 1 4 Humaniti (F/15)
Sean Barry Ally 3 0 0 1 Libert (M/12)
 
Term Age History
1 18 Entered the school of hard knocks.
1 19 Become leader in social movement.
1 19 Gain an Ally and an Enemy.
1 22 Graduated.
2 22 Became a Scout (Surveyor).
2 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 24 Spend several years jumping from world to world in Cora Scott's scout ship.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Explorer) with previous rank.
3 27 Cora Scott have no idea what happened to Cora Scott – they found Cora Scott's ship drifting on the fringes of friendly space.
4 27 Became a Agent (Corporate Agent).
4 31 Established a network of contacts. Gain 2 contacts.
4 31 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
5 31 Continued as Agent (Corporate Agent).
5 33 Nearly killed. Owe 6,250 for medical bills.
6 33 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 37 Cora Scott faith is shaken.
7 37 Continued as Believer (Missionary/Humanitarian).
7 39 Cora Scott is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
7 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 41 Voluntarily left Missionary/Humanitarian
8 41 Became a Merchant (Merchant Marine) with the new title Crewman.
8 43 A new romantic starts. Gain an Ally.
9 45 Continued as Merchant (Merchant Marine).
9 48 A good deal ensures Cora Scott is living the high life for a few years.
9 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 49 Continued as Merchant (Merchant Marine).
10 53 Given advanced training in a specialist field
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Merchant (Merchant Marine).
11 56 A good deal ensures Cora Scott is living the high life for a few years.
11 57 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Continued as Merchant (Merchant Marine).
12 58 Bankrupted by a rival. Gain the other trader as a Rival.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 58 Switched to Believer (Holy Warrior) with the new title Hopeful.
13 60 A notable academic consults with Cora Scott about a publication or documentary he is working on. Gain a Contact in academia.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 62 Continued as Believer (Holy Warrior).
14 64 Opponents of Cora Scott's belief system ambush Cora Scott.
14 64 Lost eye or limb. Owe 5,000 for medical bills.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 64 Retired.
15 66 A new romantic starts. Gain an Ally.
16 68 Aging Crisis. Owe 20,000 for medical bills.
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