Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Dadu run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Citizen (Worker). |
4 |
29 |
Dadu gain experience in a technical field as a computer operator or surveyor. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Dadu is rewarded for Dadu's diligence or cunning. |
5 |
35 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
Dadu's business expands, Dadu's corporation grows, or the colony thrives. |
7 |
39 |
Voluntarily left Worker |
7 |
39 |
Became a Scout (Explorer). |
7 |
43 |
Dadu spend a great deal of time on the fringes of Charted Space. |
7 |
43 |
Gain a contact in an alien race. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
44 |
Psychologically damaged by Dadu's time in the scouts. |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
47 |
Dadu run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Dadu retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
52 |
Dadu faith is shaken. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
57 |
Dadu faith is shaken. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Dadu come into conflict with a splinter group Dadu's own religion which maintains Dadu's version is the wrong one. Gain 3 Rivals. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Dadu is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |