Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
29 |
A mission goes wrong; Dagmar McIntire and several others are captured and mistreated by the enemy. Gain Dagmar McIntire's jailer as an Enemy. |
3 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
32 |
Gained a contact. |
4 |
33 |
Voluntarily left Missionary/Humanitarian |
4 |
33 |
Became a Rogue (Thief). |
4 |
34 |
Crime pays off. Gain victim as Enemy. |
5 |
37 |
Attempted to change assignments. |
5 |
37 |
Failed to qualify for Enforcer (Rogue). |
5 |
37 |
Continued as Rogue (Thief). |
5 |
41 |
Arrested and charged. |
5 |
41 |
Failed to defend self. Gain an Enemy and go to prison. |
5 |
41 |
Forced to muster out. |
6 |
41 |
Became a Prisoner (Thug). |
6 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
45 |
Continued as Prisoner (Thug). |
7 |
49 |
Accused of assaulting a prison guard. |
8 |
49 |
Continued as Prisoner (Thug). |
8 |
53 |
Offended a prison gang Dagmar McIntire tried to join. Gain an Enemy. |
9 |
53 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
55 |
Disgraced. Word of Dagmar McIntire's criminal past reaches Dagmar McIntire's homeworld. |
10 |
57 |
Returned to Prisoner (Thug). |
10 |
59 |
A guard takes a dislike to Dagmar McIntire. |
11 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
61 |
Retired at age 61. |
11 |
61 |
Switched to Prisoner (Fixer) with previous rank. |
11 |
65 |
Persecuted by a prison gang. |
12 |
65 |
Continued as Prisoner (Fixer). |
12 |
68 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |