Retired Special Agent Daisy Meredeth  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 69 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 3 (-1)111A93
Strong nerves, Defined cheekbones, Understanding
 
Skills
Admin 1
Advocate 1
Animals 0
Art (Performing) 0
Athletics (Strength) 1
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 2
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gunner 0
Investigate 2
Jack-of-All-Trades 1
Mechanic 1
Persuade 0
Pilot 0
Profession (Sports/Racquet Sports) 1
Recon 2
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Agent Corporate Agent Special Agent46
Citizen Colonist 03
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Kate Candy Enemy 0 4 1 0 Sylean (F/30)
Virginia Mccoy Ally 5 0 5 0 Sylean (F/69)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Vessel participates in a notable military engagement.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Daisy Meredeth join a gambling circle on board.
2 26 Forced to muster out.
3 26 Became a Agent (Corporate Agent).
3 29 Go undercover to investigate an enemy.
3 28 Political upheaval strikes Daisy Meredeth's homeworld, and Daisy Meredeth is caught up in the revolution.
3 30 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 30 Continued as Agent (Corporate Agent).
4 31 Severely injured. Owe 10,000 for medical bills.
4 34 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
5 34 Continued as Agent (Corporate Agent).
5 36 Advanced training in a specialist field.
6 38 Continued as Agent (Corporate Agent).
6 41 An investigation takes on a dangerous turn.
6 41 Accepted a deal with criminal or other figure under investigation.
6 42 Promoted to Agent (Corporate Agent) rank 3.
7 42 Continued as Agent (Corporate Agent).
7 46 A new romantic starts. Gain an Ally.
8 46 Continued as Agent (Corporate Agent).
8 48 Rewarded for a successful mission.
8 50 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
9 50 Voluntarily left Corporate Agent
9 50 Became a Citizen (Colonist).
9 54 Daisy Meredeth learn something Daisy Meredeth should not have – a corporate secret, a political scandal – which Daisy Meredeth can profit from illegally.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Citizen (Colonist).
10 57 Daisy Meredeth learn something Daisy Meredeth should not have – a corporate secret, a political scandal – which Daisy Meredeth can profit from illegally.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Continued as Citizen (Colonist).
11 61 Spent time maintaining and using heavy vehicles.
11 62 Forced to muster out.
12 62 Aging Crisis. Owe 20,000 for medical bills.
12 62 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 64 Daisy Meredeth retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 66 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 66 Aging Crisis. Owe 60,000 for medical bills.
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