Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Dawn Curtis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Dawn Curtis is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Entered Merchant Academy with the Business curriculum. |
3 |
27 |
Join a social movement. |
3 |
27 |
Dropped out of the merchant academy. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
28 |
Dawn Curtis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Dawn Curtis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Vessel participates in a diplomatic mission. |
7 |
43 |
Gain a contact. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Embroiled in legal trouble. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Given advanced training in a specialist field |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |