Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Scholar (Physician). |
2 |
24 |
A disaster leaves several injured, and others blame Dicie Hoffman, forcing Dicie Hoffman to leave Dicie Hoffman's career. Gain a Rival. |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Explorer) with previous rank. |
4 |
32 |
Dicie Hoffman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dicie Hoffman fail to help. Gain an Enemy. |
4 |
32 |
Psychologically damaged by Dicie Hoffman's time in the scouts. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
34 |
Dicie Hoffman's ship is damaged, and Dicie Hoffman have to hitch-hike Dicie Hoffman's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 4 Contacts. Gain 1 Enemies. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Dicie Hoffman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Dicie Hoffman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
41 |
Returned to Drifter (Barbarian). |
8 |
43 |
Find valuable salvage. |
8 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
45 |
Continued as Drifter (Barbarian). |
9 |
47 |
Dicie Hoffman do not know what happened to Dicie Hoffman. There is a gap in Dicie Hoffman's memory. |
10 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
47 |
Continued as Drifter (Barbarian). |
10 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
49 |
Returned to Believer (Missionary/Humanitarian). |
11 |
51 |
Dicie Hoffman is caught in the periphery of a scandal. |
11 |
51 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
54 |
Good fortune |
12 |
57 |
Forced to muster out. |
13 |
57 |
Switched to Drifter (Wanderer). |
13 |
59 |
Suffer from a life-threatening illness. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
59 |
Retired at age 59. |
14 |
59 |
Returned to Believer (Missionary/Humanitarian). |
14 |
61 |
Dicie Hoffman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Dicie Hoffman's faith. |
14 |
63 |
Forced to muster out. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
Retired. |
15 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |