Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
A good deal ensures Dixie George is living the high life for a few years. |
3 |
31 |
Continued as Merchant (Merchant Marine). |
3 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
35 |
Continued as Merchant (Merchant Marine). |
4 |
37 |
Make an unexpected connection outside Dixie George's normal circles. Gain a Contact. |
5 |
39 |
Voluntarily left Merchant Marine |
5 |
39 |
Failed to qualify for Scientist (Scholar). |
5 |
39 |
Became a Drifter (Scavenger). |
5 |
42 |
Find valuable salvage. |
5 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
43 |
Voluntarily left Scavenger |
6 |
43 |
Became a Rogue (Thief). |
6 |
46 |
Involved in a gambling ring. |
7 |
47 |
Continued as Rogue (Thief). |
7 |
50 |
A police detective or rival criminal forces Dixie George to flee and vows to hunt Dixie George down. Gain an Enemy. |
8 |
50 |
Returned to Drifter (Scavenger). |
8 |
51 |
Drafted into Infantry |
9 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
54 |
Retired at age 54. |
9 |
54 |
Became a Army (Infantry) with the new title Private. |
9 |
57 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
9 |
57 |
Gain rebels as Enemy |
10 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
58 |
Dixie George have been following false teachings! |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired. |
11 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |