Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Good fortune |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
34 |
Become deeply involved in politics on Donie McCnaghty's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
34 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
5 |
34 |
Continued as Noble (Diplomat). |
5 |
35 |
A disaster or war strikes. |
5 |
35 |
Nearly killed. Owe 11,250 for medical bills. |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
39 |
Donie McCnaghty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Entertainer (Performer). |
7 |
43 |
Donie McCnaghty is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
43 |
Returned to Noble (Diplomat). |
8 |
44 |
Political manoeuvrings usurp Donie McCnaghty's position. Gain a Rival. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
48 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Victim of a crime. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Find an Alien Artifact. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |