Retired 1st Secretary E-paso Wo-pe-sa-a-Ek  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 69 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 10 (1)11198A
Obliging, Mannered
 
Skills
Admin 1
Advocate 2
Animals 0
Astrogation 0
Athletics 0
Deception 1
Drive 0
Electronics (Sensors) 1
Engineer 0
Flyer (Grav) 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Navigation 0
Persuade 0
Pilot 0
Profession (Colonist/Farming) 1
Recon 0
Science (Robotic Sciences) 0
Seafarer 0
Steward 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Citizen Worker 02
Noble Diplomat 1st Secretary34
Believer Missionary/Humanitarian Junior Project Worker01
Citizen Corporate Manager22
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Wanda Alardice Enemy 0 3 1 1 Irhadre (F/38)
Wanda Alardice has negatively life-changing event.
Erik Jacobs Ally 2 0 4 5 Ne Kraeda ren Kelva (M/51)
Theodore Monaghan Ally 5 0 2 1 Hanen (M/46)
Theodore Monaghan gains in power and influence.
Weethep K Enemy 0 3 2 1 Bwap (M/44)
Fos Atsap Rival 1 0 2 1 Bwap (M/36)
Barney Bailey Rival 1 0 6 0 Swanfeh (M/70)
Barney Bailey is in desperate trouble and could use the character’s help.
Abbe-wapo Awa-pe Rival 1 3 2 1 Bwap (F/40)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 War breaks out, triggering a mandatory draft.
1 20 Used social standing to avoid the draft.
1 28 Failed as a colonist.
2 28 Failed to qualify for Journalist (Entertainer).
2 28 Became a Drifter (Scavenger).
2 30 Survived a risky adventure but gained nothing.
3 32 Continued as Drifter (Scavenger).
3 34 Nearly killed. Owe 20,000 for medical bills.
4 34 Became a Citizen (Worker).
4 35 E-paso Wo-pe-sa-a-Ek's business expands, E-paso Wo-pe-sa-a-Ek's corporation grows, or the colony thrives.
5 38 Continued as Citizen (Worker).
5 40 Injured. Fully recovered. Owe 2,500 for medical bills.
6 40 Became a Noble (Diplomat) with the new title Intern.
6 43 Refuse to join a conspiracy of nobles. Gain an Enemy.
7 44 Continued as Noble (Diplomat).
7 46 E-paso Wo-pe-sa-a-Ek make an alliance with a powerful and charismatic noble, who becomes an Ally.
7 48 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
8 48 Continued as Noble (Diplomat).
8 49 E-paso Wo-pe-sa-a-Ek make an alliance with a powerful and charismatic noble, who becomes an Ally.
8 52 Forced to continue current assignment.
8 52 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
9 52 Continued as Noble (Diplomat).
9 56 E-paso Wo-pe-sa-a-Ek reign is acclaimed by all as being fair and wise – or in the case of a dilettante, E-paso Wo-pe-sa-a-Ek sponge off E-paso Wo-pe-sa-a-Ek's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
9 56 Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary.
10 56 Aging Crisis. Owe 50,000 for medical bills.
10 56 Retired at age 56.
10 56 Voluntarily left Diplomat
10 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 60 E-paso Wo-pe-sa-a-Ek come into conflict with a splinter group E-paso Wo-pe-sa-a-Ek's own religion which maintains E-paso Wo-pe-sa-a-Ek's version is the wrong one. Gain 1 Rivals.
11 60 Aging Crisis. Owe 20,000 for medical bills.
11 60 Switched to Citizen (Corporate).
11 63 E-paso Wo-pe-sa-a-Ek's business expands, E-paso Wo-pe-sa-a-Ek's corporation grows, or the colony thrives.
11 64 Promoted to Citizen (Corporate) rank 1.
12 64 Aging Crisis. Owe 10,000 for medical bills.
12 64 Continued as Citizen (Corporate).
12 66 E-paso Wo-pe-sa-a-Ek learn something E-paso Wo-pe-sa-a-Ek should not have – a corporate secret, a political scandal – which E-paso Wo-pe-sa-a-Ek can profit from illegally.
12 68 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
13 68 Aging Crisis. Owe 50,000 for medical bills.
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