Retired Able Spacehand Eileen Lamb  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 69 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 1 (-2)111A61
Guilty, Scary
 
Skills
Admin 1
Astrogation 1
Athletics (Dexterity) 0
Deception 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Gun Combat (Energy) 0
Gunner (Screen) 1
Mechanic 1
Medic 0
Melee (Striking) 0
Pilot 0
Profession (Worker/Hydroponics) 1
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand12
Drifter Scavenger 01
Believer Mainstream Believer Lay Person03
Scout Courier 04
Retired 02
 
EducationGraduated
School of Hard Knocks Graduated
 
Name Type Affinity Enmity Power Influence Species
Ava Wagner Ally 4 0 0 5 Ne Kraeda ren Kelva (F/19)
Relationship redefined. Enemy becomes an ally.
Velma Fallow Enemy 0 0 3 0 Zhodani, Imperium (F/38)
Velma Fallow's influence is diminished.
Ova Chambers Enemy 0 1 1 5 Ne Kraeda ren Kelva (F/32)
Orville Perry Enemy 0 4 0 0 Ne Kraeda ren Kelva (M/31)
Orville Perry is diminished in both power and influence.
Rex Hernandez Enemy 0 3 1 5 Ne Kraeda ren Kelva (M/30)
Candice Kirkham Enemy 0 2 1 6 Happrhani (F/28)
Esen Zirshusu Ally 1 0 3 4 Vilani, Imperium (M/31)
Esen Zirshusu is in prison or otherwise trapped somewhere.
Phebe Costigan Enemy 0 6 4 1 Tezcat (F/19)
Relationship soured.
Van Freeman Rival 0 3 3 3 Lancian (M/31)
Rupert Mitchelle Rival 0 0 5 6 Ne Kraeda ren Kelva (M/43)
Tamara Bennett Contact 2 2 3 1 Ne Kraeda ren Kelva (F/66)
Tamara Bennett’s relationships have begun to affect the character.
Lila Cheyne Ally 2 0 3 1 Ne Kraeda ren Kelva (F/30)
 
Term Age History
1 18 Entered the school of hard knocks.
1 20 Join a social movement.
1 22 Graduated.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 23 Commanding officer takes an interest in Eileen Lamb's career.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Line/Crew).
3 29 Severely injured. Fully recovered. Owe 7,500 for medical bills.
4 29 Became a Drifter (Scavenger).
4 32 Eileen Lamb do not know what happened to Eileen Lamb. There is a gap in Eileen Lamb's memory.
5 32 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 35 Eileen Lamb refused an offer of inducements to betray Eileen Lamb's faith. Gain 6 enemies.
6 36 Continued as Believer (Mainstream Believer).
6 38 Eileen Lamb retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 40 Forced to muster out.
7 40 Became a Scout (Courier).
7 44 When dealing with an alien race, Eileen Lamb have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8 44 Continued as Scout (Courier).
8 47 Eileen Lamb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Eileen Lamb fail to help. Gain an Enemy.
8 47 Eileen Lamb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 48 Continued as Scout (Courier).
9 49 Eileen Lamb's ship is ambushed by enemy vessels. Eileen Lamb successfully ran to the jump point.
10 52 Continued as Scout (Courier).
10 56 Eileen Lamb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Retired at age 56.
11 56 Returned to Believer (Mainstream Believer).
11 57 Eileen Lamb is sent to a new community or parish to preach The Word among the poor.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Retired.
12 63 Gained a contact.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 67 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 40,000 for medical bills.
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