Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Involved in the planning of an impressive heist. |
3 |
26 |
Voluntarily left Thief |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Eleanora Wilson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Eleanora Wilson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Eleanora Wilson's faith. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Eleanora Wilson faith is shaken. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Eleanora Wilson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
40 |
Failed to qualify for Artist (Entertainer). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
A good deal ensures Eleanora Wilson is living the high life for a few years. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Eleanora Wilson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
50 |
Failed to qualify for Corporate (Citizen). |
10 |
50 |
Became a Drifter (Barbarian). |
10 |
51 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
11 |
51 |
Failed to qualify for Free Trader (Merchant). |
11 |
51 |
Switched to Drifter (Wanderer). |
11 |
55 |
Betrayed by a friend. One of Eleanora Wilson's Contacts or Allies betrays Eleanora Wilson, ending Eleanora Wilson's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
55 |
Returned to Believer (Missionary/Humanitarian). |
12 |
57 |
Eleanora Wilson secretly provide religious rites for a dying leader or noble, although they do not share Eleanora Wilson's faith. Gain an Ally in the family and a Rival who disagrees with Eleanora Wilson's choice. |
12 |
59 |
Forced to continue current assignment. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Eleanora Wilson come into conflict with a splinter group Eleanora Wilson's own religion which maintains Eleanora Wilson's version is the wrong one. Gain 2 Rivals. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Retired. |
14 |
67 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |