Retired Petty Officer, 3rd class Erika Pettitt  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 69 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 8 (0)111568
Strong willed, Informed
 
Skills
Admin 0
Animals 0
Athletics 0
Broker 2
Drive (Wheel) 1
Electronics (Comms) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Heavy Weapons 0
Mechanic 1
Melee (Fencing) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Recon 2
Science (Social Sciences) 0
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Navy Engineer/Gunner Petty Officer, 3rd class23
Scout Explorer 01
Merchant Broker 14
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
EducationGraduated
Army Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Dylan Hotty Rival 0 2 3 0 Dynchia (M/26)
Tempie McLelland Enemy 0 1 3 3 Geonee (F/38)
Lucretia Scott Contact 1 1 0 3 Dynchia (F/14)
Jasper Hogan Ally 4 0 1 2 Dynchia (M/13)
Relationship redefined. Enemy becomes an ally.
Hi Yiha Ally 3 0 3 1 Ael Yael (M/77)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 22 A prank goes horribly wrong. Gain a Rival.
1 22 Graduated.
2 22 Became a Army (Cavalry) with the new title Private.
2 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 25 Gain rebels as Enemy
3 25 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 26 Erika Pettitt join a gambling circle on board.
3 29 Attempt at commissioned failed.
4 29 Continued as Navy (Engineer/Gunner).
4 33 Vessel participates in a notable military engagement.
4 33 Attempt at commissioned failed.
4 33 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 33 Attempted to change assignments.
5 33 Failed to qualify for Flight (Navy).
5 33 Continued as Navy (Engineer/Gunner).
5 36 Special assignment or duty on board ship.
5 37 Attempt at commissioned failed.
5 37 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
6 37 Voluntarily left Engineer/Gunner
6 37 Failed to qualify for Law Enforcement (Agent).
6 37 Submitted to the draft.
6 37 Became a Scout (Explorer).
6 41 Severely injured. Fully recovered. Owe 20,000 for medical bills.
7 41 Became a Merchant (Broker).
7 44 Make an unexpected connection outside Erika Pettitt's normal circles. Gain a Contact.
8 45 Continued as Merchant (Broker).
8 49 Gained a contact.
8 49 Promoted to Merchant (Broker) rank 1.
9 49 Aging Crisis. Owe 20,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Merchant (Broker).
9 52 A good deal ensures Erika Pettitt is living the high life for a few years.
10 53 Aging Crisis. Owe 40,000 for medical bills.
10 53 Continued as Merchant (Broker).
10 56 Risk Erika Pettitt's fortune on a possibility lucrative deal and win.
10 57 Forced to muster out.
11 57 Aging Crisis. Owe 30,000 for medical bills.
11 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 59 Erika Pettitt aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Retired.
12 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 67 Accused of a crime.
14 67 Aging Crisis. Owe 10,000 for medical bills.
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