Retired Project Leader Ernestine Adams  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 69 F 4 (-1) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 12 (2)41154C
Psychotic, Insulting
 
Skills
Astrogation 0
Athletics (Strength) 1
Carouse 2
Diplomat 0
Drive (Walker) 1
Gambler 2
Gun Combat (Energy) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Stealth 1
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 03
Entertainer Journalist 01
Marine Ground Assault Marine01
Merchant Free Trader 12
Noble Diplomat Intern01
Believer Missionary/Humanitarian Project Leader34
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Gwendolyn Morrison Contact 1 2 3 0 Tapazmal (F/57)
Barney Andrew Contact 2 0 4 3 Darrian, Imperium (M/55)
Kathleen Murray Contact 0 1 0 1 Vanejenese (F/23)
Kathleen Murray's influence is diminished.
Jeremiah Atkins Enemy 0 4 2 2 Tapazmal (M/18)
Ross Remmington Enemy 0 3 3 1 Tapazmal (M/15)
Charity Carson Enemy 1 5 3 2 Darrian, Imperium (F/28)
Charity Carson gained influence with the character’s assistance.
Elias Coleman Rival 0 4 5 1 Azhanti (M/29)
Relationship becomes more moderate. Enemy becomes a rival.
Idella Grimaldi Enemy 1 0 0 1 Ne Kraeda ren Kelva (F/14)
Relationship altered.
Bettie Fawns Enemy 0 5 1 1 Tapazmal (F/65)
 
Term Age History
1 18 Became a Scout (Courier).
1 20 When dealing with an alien race, Ernestine Adams botch an opportunity to gather extra intelligence about them.
1 20 Ernestine Adams's ship is damaged, and Ernestine Adams have to hitch-hike Ernestine Adams's way back across the stars to the nearest scout base.
1 20 Gain 3 Contacts. Gain 2 Enemies.
2 22 Continued as Scout (Courier).
2 24 Gained a contact.
3 26 Continued as Scout (Courier).
3 27 Perform an exemplary service for the scouts.
3 30 Forced to muster out.
4 30 Became a Entertainer (Journalist).
4 32 Expose or are involved in a scandal of some sort.
5 32 Failed to qualify for Free Trader (Merchant).
5 32 Submitted to the draft.
5 32 Became a Marine (Ground Assault) with the new title Marine.
5 35 A mission goes wrong and Ernestine Adams is stranded behind enemy lines. Ejected from the service.
6 35 Became a Merchant (Free Trader).
6 39 Promoted to Merchant (Free Trader) rank 1.
7 39 Continued as Merchant (Free Trader).
7 43 Forced to muster out.
8 43 Became a Noble (Diplomat) with the new title Intern.
8 47 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 50 A notable academic consults with Ernestine Adams about a publication or documentary he is working on. Gain a Contact in academia.
9 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 51 Continued as Believer (Missionary/Humanitarian).
10 55 A notable academic consults with Ernestine Adams about a publication or documentary he is working on. Gain a Contact in academia.
10 55 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 55 Continued as Believer (Missionary/Humanitarian).
11 58 Ernestine Adams is chosen to represent Ernestine Adams's faith in a vid show or other highly public forum.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
12 59 Continued as Believer (Missionary/Humanitarian).
12 61 Ernestine Adams refused an offer of inducements to betray Ernestine Adams's faith. Gain 4 enemies.
12 63 Forced to muster out.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Retired at age 63.
13 63 Retired.
13 67 Good fortune.
14 67 Aging Crisis. Owe 20,000 for medical bills.
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