Retired Ensign Estella Beckham  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 69 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 5 (-1)111AB5
Conformist, Aware of own limitations
 
Skills
Animals 0
Athletics 0
Deception 0
Drive (Wheel) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Melee (Blade) 1
Pilot 0
Recon 0
Stealth 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Ensign1 / 01
Agent Intelligence 01
Drifter Wanderer 01
Navy Flight Ensign1 / 01
Citizen Colonist 03
Drifter Scavenger 01
Retired 06
 
EducationGraduated
Naval Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Leopold Howard Ally 3 0 0 2 Tezcat (M/10)
Leopold Howard gains in influence.
Thomas McKee Ally 2 0 3 0 Yilean (M/15)
Elza Foale Ally 4 0 0 1 Tezcat (M/57)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 21 Join a social movement.
1 22 Graduated with honors.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 24 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 24 Became a Agent (Intelligence).
3 25 Scarred. Fully recovered. Owe 2,500 for medical bills.
4 25 Failed to qualify for Thief (Rogue).
4 25 Became a Drifter (Wanderer).
4 29 Estella Beckham do not know what happened to Estella Beckham. There is a gap in Estella Beckham's memory.
5 29 Failed to qualify for Surveyor (Scout).
5 29 Submitted to the draft.
5 29 Switched to Navy (Flight) with previous rank.
5 30 During a battle, defeat or victory depends on Estella Beckham's actions. Estella Beckham actions lead to an honorabe discharge.
6 30 Became a Citizen (Colonist).
6 33 Estella Beckham's business expands, Estella Beckham's corporation grows, or the colony thrives.
7 34 Continued as Citizen (Colonist).
7 38 Advanced training in a specialist field.
8 38 Continued as Citizen (Colonist).
8 40 Advanced training in a specialist field.
8 42 Forced to muster out.
9 42 Switched to Drifter (Scavenger).
9 45 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
10 45 Aging Crisis. Owe 10,000 for medical bills.
10 45 Retired at age 45.
10 45 Retired.
10 47 A new romantic starts. Gain an Ally.
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 50 Good fortune.
12 53 Aging Crisis. Owe 40,000 for medical bills.
12 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 59 Birth or Death involving a family member or close friend.
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 62 Birth or Death involving a family member or close friend.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 68 A new romantic starts. Gain an Ally.
16 69 Aging Crisis. Owe 50,000 for medical bills.
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