Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Study Streetwise as a hobby. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Ester Fletcher aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
25 |
Failed to qualify for Infantry (Army). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Courier). |
3 |
27 |
Perform an exemplary service for the scouts. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Explorer) with previous rank. |
4 |
33 |
Ester Fletcher's ship is damaged, and Ester Fletcher have to hitch-hike Ester Fletcher's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 6 Contacts. Gain 3 Enemies. |
5 |
33 |
Became a Army (Army Support) with the new title Private. |
5 |
36 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Returned to Believer (Missionary/Humanitarian). |
6 |
37 |
Ester Fletcher is sent to a new community or parish to preach The Word among the poor. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Ester Fletcher is chosen to represent Ester Fletcher's faith in a vid show or other highly public forum. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Ester Fletcher's business or ship thrives. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Risk Ester Fletcher's fortune on a possibility lucrative deal and win. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Voluntarily left Merchant Marine |
12 |
60 |
Returned to Believer (Missionary/Humanitarian). |
12 |
61 |
Someone more charismatic but less devout than Ester Fletcher has become Ester Fletcher's superior. |
12 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Continued as Believer (Missionary/Humanitarian). |
13 |
65 |
Ester Fletcher faith is shaken. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |