Retired 1st Officer Evie Holland  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 69 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 12 (2) 4 (-1)1118C4
Obsessed
 
Skills
Admin 1
Astrogation 0
Broker 1
Carouse 0
Deception 0
Drive (Mole) 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat 0
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Pilot (Spacecraft) 1
Profession (Sports/Racquet Sports) 1
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Drifter Wanderer 03
Merchant Merchant Marine 1st Officer57
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Yelye Haeyaeya Contact 2 0 0 1 Ael Yael (F/32)
Milford Graves Contact 3 1 4 0 Ne Kraeda ren Kelva (M/48)
Dona Corbeld Contact 3 1 6 1 Suerrat (F/32)
Dona Corbeld gained power at the expense of a third party who now blames the character.
Rodney Hudson Contact 1 2 5 0 Ne Kraeda ren Kelva (M/19)
Maggie Fox Contact 2 1 1 1 Yilean (F/42)
Lucy Enright Contact 1 1 1 2 Ne Kraeda ren Kelva (F/43)
Cornelius Mcarty Enemy 0 3 3 2 Ne Kraeda ren Kelva (M/46)
Harvey Jones Rival 0 3 1 1 Ne Kraeda ren Kelva (M/62)
Relationship becomes more moderate. Enemy becomes a rival.
Freddie Graham Enemy 0 1 0 3 Ne Kraeda ren Kelva (M/75)
Regina Burton Ally 3 0 3 2 Tapazmal (F/44)
Lonie Gordon Contact 1 1 0 1 Ne Kraeda ren Kelva (F/18)
Lonie Gordon is in prison or otherwise trapped somewhere.
Forgiveness.
Sharlene Peterson Contact 2 1 3 1 Ne Kraeda ren Kelva (F/25)
Bethel Gabb Enemy 0 4 1 5 Zhodani, Imperium (F/32)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 When dealing with an alien race, Evie Holland botch an opportunity to gather extra intelligence about them.
1 22 Evie Holland's ship is damaged, and Evie Holland have to hitch-hike Evie Holland's way back across the stars to the nearest scout base.
1 22 Gain 6 Contacts. Gain 3 Enemies.
2 22 Voluntarily left Surveyor
2 22 Failed to qualify for Artist (Entertainer).
2 22 Became a Drifter (Wanderer).
2 25 Find valuable salvage.
3 26 Continued as Drifter (Wanderer).
4 30 Continued as Drifter (Wanderer).
4 34 Attacked by enemies and injured.
4 34 Severely injured. Fully recovered. Owe 10,000 for medical bills.
4 34 Gain Enemy if Evie Holland don't already have one.
4 34 Forced to muster out.
5 34 Failed to qualify for Merchant Marine (Merchant).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 37 Smuggle illegal items onto a planet.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 42 Evie Holland's business or ship thrives.
6 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 42 Continued as Merchant (Merchant Marine).
8 46 Continued as Merchant (Merchant Marine).
8 49 Befriend a useful ally in one sphere. Gain an Ally.
8 50 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 50 Continued as Merchant (Merchant Marine).
9 53 Embroiled in legal trouble.
9 54 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
10 54 Continued as Merchant (Merchant Marine).
10 55 Risk Evie Holland's fortune on a possibility lucrative deal and win.
10 58 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 62 Make an unexpected connection outside Evie Holland's normal circles. Gain a Contact.
11 62 Forced to muster out.
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 62 Retired.
12 63 Gained a contact.
13 66 Aging Crisis. Owe 20,000 for medical bills.
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