Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Nearly killed. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Smuggle illegal items onto a planet. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Given advanced training in a specialist field |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Given advanced training in a specialist field |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Birth or Death involving a family member or close friend. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
48 |
Find valuable salvage. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
53 |
Encounter a Psionic institute. |
10 |
53 |
Tested for psionic powers |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
56 |
Betrayed by a friend. One of Felecia Sim's Contacts or Allies betrays Felecia Sim, ending Felecia Sim's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
59 |
Opponents of Felecia Sim's belief system ambush Felecia Sim. |
12 |
59 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Retired. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |