Retired Settler Freida Howard  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 69 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 9 (1)111779
Emotionally stable
 
Skills
Animals 0
Carouse 0
Deception 1
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Language 0
Melee 0
Profession (Spacer/Belter) 1
Profession (Sports/Motorsports) 1
Science (Physical Sciences/Physics) 1
Science (Space Sciences/Planetology) 1
Seafarer 0
Stealth 1
Streetwise 4
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Citizen Colonist Settler22
Drifter Wanderer 23
Drifter Scavenger 14
Merchant Merchant Marine Crewman01
Believer Mainstream Believer Lay Person01
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Nearly killed. Owe 25,000 for medical bills.
2 22 Became a Citizen (Colonist).
2 25 Freida Howard's business expands, Freida Howard's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Continued as Citizen (Colonist).
3 27 Freida Howard learn something Freida Howard should not have – a corporate secret, a political scandal – which Freida Howard can profit from illegally.
3 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 30 Voluntarily left Colonist
4 30 Failed to qualify for Corporate Agent (Agent).
4 30 Switched to Drifter (Wanderer).
4 34 Promoted to Drifter (Wanderer) rank 1.
5 34 Continued as Drifter (Wanderer).
5 38 Spend time with an alien race. Gain a contact.
5 38 Promoted to Drifter (Wanderer) rank 2.
6 38 Continued as Drifter (Wanderer).
6 40 Find an Alien Artifact.
6 42 Forced to muster out.
7 42 Failed to qualify for Merchant Academy.
7 42 Switched to Drifter (Scavenger).
7 43 Attempted a risky adventure and was wildly successful.
8 46 Continued as Drifter (Scavenger).
8 50 Find an Alien Artifact.
9 50 Continued as Drifter (Scavenger).
9 52 Spend time with an alien race. Gain a contact.
9 54 Promoted to Drifter (Scavenger) rank 1.
10 54 Continued as Drifter (Scavenger).
10 56 Freida Howard do not know what happened to Freida Howard. There is a gap in Freida Howard's memory.
11 56 Became a Merchant (Merchant Marine) with the new title Crewman.
11 58 A series of bad deals and decisions force Freida Howard into bankruptcy. Freida Howard salvages what Freida Howard can.
12 60 Voluntarily left Merchant Marine
12 60 Returned to Drifter (Barbarian).
12 63 Betrayed by a friend. One of Freida Howard's Contacts or Allies betrays Freida Howard, ending Freida Howard's career. That Contact or Ally becomes a Rival or Enemy.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Retired at age 63.
13 63 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 65 Freida Howard is sent to a new community or parish to preach The Word among the poor.
14 67 Aging Crisis. Owe 40,000 for medical bills.
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