Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Scout (Courier). |
2 |
20 |
Serve as the courier for an important message from the Imperium. |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Courier). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
27 |
Continued as Scout (Courier). |
4 |
28 |
Perform an exemplary service for the scouts. |
5 |
31 |
Continued as Scout (Courier). |
5 |
35 |
Serve as the courier for an important message from the Imperium. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
40 |
A good deal ensures Gene Hunter is living the high life for a few years. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
44 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
50 |
Embroiled in legal trouble. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Failed to qualify for Artist (Entertainer). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Became a Marine (Marine Support) with the new title Marine. |
10 |
52 |
A mission goes wrong; Gene Hunter and several others are captured and mistreated by the enemy. Gain Gene Hunter's jailer as an Enemy. |
11 |
52 |
Returned to Drifter (Scavenger). |
11 |
55 |
Betrayed by a friend. One of Gene Hunter's Contacts or Allies betrays Gene Hunter, ending Gene Hunter's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
56 |
Gene Hunter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
Retired. |
13 |
57 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |