Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Risk Genesis Remmington's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
Someone more charismatic but less devout than Genesis Remmington has become Genesis Remmington's superior. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
32 |
Continued as Believer (Holy Warrior). |
5 |
33 |
Opponents of Genesis Remmington's belief system ambush Genesis Remmington. |
5 |
33 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
6 |
33 |
Returned to Merchant (Broker). |
6 |
36 |
A good deal ensures Genesis Remmington is living the high life for a few years. |
7 |
37 |
Voluntarily left Broker |
7 |
37 |
Failed to qualify for Explorer (Scout). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
41 |
Vessel participates in a notable military engagement. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Became a Scout (Courier). |
8 |
44 |
Genesis Remmington's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
9 |
45 |
Failed to qualify for Artist (Entertainer). |
9 |
45 |
Became a Drifter (Barbarian). |
9 |
46 |
Find valuable salvage. |
10 |
49 |
Continued as Drifter (Barbarian). |
10 |
51 |
Attacked by enemies that Genesis Remmington easily defeat. |
10 |
51 |
Gain Enemy if Genesis Remmington don't already have one. |
10 |
53 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
53 |
Continued as Drifter (Barbarian). |
11 |
54 |
Attacked by enemies and injured. |
11 |
54 |
Severely injured. Owe 10,000 for medical bills. |
11 |
54 |
Gain Enemy if Genesis Remmington don't already have one. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Voluntarily left Barbarian |
12 |
57 |
Retired. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |