Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
26 |
Win a prestigious prize for Geraldine Stewart's work. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
29 |
A rival researcher blackens Geraldine Stewart's name or steals Geraldine Stewart's research. Gain a Rival. |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Geraldine Stewart's scout ship is one of the first on the scene to rescue the survivors of a disaster but Geraldine Stewart fail to help. Gain an Enemy. |
5 |
35 |
Geraldine Stewart's ship is damaged, and Geraldine Stewart have to hitch-hike Geraldine Stewart's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 2 Contacts. Gain 1 Enemies. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Geraldine Stewart spend a great deal of time on the fringes of Charted Space. |
6 |
41 |
Geraldine Stewart inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
Perform an exemplary service for the scouts. |
8 |
46 |
Voluntarily left Courier |
8 |
46 |
Became a Agent (Corporate Agent). |
8 |
50 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
50 |
Voluntarily left Corporate Agent |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
58 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
11 |
58 |
Retired. |
11 |
62 |
Moved to a new world. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |