Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Unit is slaughtered in a disastrous battle, for which Glenda McNamara blame Glenda McNamara's commander. Gain commander as Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Embroiled in legal trouble. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Given advanced training in a specialist field |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
34 |
Glenda McNamara gain experience in a technical field as a computer operator or surveyor. |
5 |
36 |
Promoted to Citizen (Corporate) rank 1. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
37 |
Advanced training in a specialist field. |
7 |
40 |
Continued as Citizen (Corporate). |
7 |
42 |
Political upheaval strikes Glenda McNamara's homeworld, and Glenda McNamara is caught up in the revolution. |
7 |
44 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
44 |
Continued as Citizen (Corporate). |
8 |
48 |
Hard times caused by a lack of interstellar trade costs Glenda McNamara Glenda McNamara's job. |
9 |
48 |
Failed to qualify for Free Trader (Merchant). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
52 |
Go undercover to investigate an enemy. |
9 |
52 |
A police detective or rival criminal forces Glenda McNamara to flee and vows to hunt Glenda McNamara down. Gain an Enemy. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
56 |
Rewarded for a successful mission. |
10 |
56 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
56 |
Continued as Agent (Law Enforcement). |
11 |
58 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Retired. |
12 |
61 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |